Galv's Action Indicators
It transfers opacity , from light to dark for example , That is cool , even though it can't be controlled , I'm sure this add more liveablity to the game play.
Study Note for Galve Event UTILITY PLUGINS.
Galv MV Picture Animations
FEATURES
A simple plugin that allows you to play animations from the database on pictures
created with the “Show Picture” event command.
Is there any plugin cooler than that ?
Holy shit , Oh My God.
FEATURES
Enables code to use in conditional branches to make an event run different commands depending on how the event was triggered.
For example, when an event’s trigger is set to “Event Touch”, it can be run when the event collides with the player, when the player collides with the event or when the player presses the action button. A different outcome can happen for each trigger method.
It can spawn events on map 1 , the events have 2 typse, save-able ones and unsave-able onese
If you go to map 2 , and back to map 1 , the save-able ones will stay there , while the unsave-able ones will disappear,
What's more , you can clear all the events both in map 1 and map 2.
That's it.
Creates timed message popup boxes that can appear at a position on the
screen or at a character's location. These popups do not stop player
movement and you can display as many of them at one time as needed.
To activate a message popup, inside a "Show Text" box, you will need to
include a tag on the first line of the message
This is useful for a situation such as, when you are doing something , you wish the general people around to shout something , like infront of a magic show, or a street performance .
FEATURES
This plugin adds a sliding motion to the normal camera motion when the player moves and also allows you to change the camera focus to:
– Player
– Event
– X,Y coordinates
Camera will slide to each target it changes to at speed specified in plugin call.
Thanks Anisoft for some fixes!
Easy to use , don't requires any other core plugins like yanfly's.
Cool and sweet.
FEATURES
This plugin adds script commands you can use in ‘Move Routes’ that enable you to do extra things during autonomous and forced movement such as:
1– jump forward x spaces
– jump to an event or x,y position
– step toward/away from event or x,y
– turn toward/away from event or x,y
2– turn on/off self switches
3– fade opacity in/out
Extras :
move random only on chosen regions
– repeat commands a number of times
– play ballons/animations
– set graphic to a particular frame